| !RunImage2 file for Asylum

| Load Modules
| If you need to load a joystick module, do so here.

RMLoad <Asylum$Path>Modules.Stasis game
RMLoad <Asylum$Path>Modules.BodgeMusic
RMLoad <Asylum$Path>Modules.FastSpr
RMLoad <Asylum$Path>Modules.VsyncPat

| Claim all voices

StasisLink 1 1
StasisLink 2 2
StasisLink 3 3
StasisLink 4 4
StasisLink 5 5
StasisLink 6 6
StasisLink 7 7
StasisLink 8 8

| Load Samples

StasisLoad 1 <Asylum$Path>Voices.Jump
StasisLoad 2 <Asylum$Path>Voices.Bonus
StasisLoad 3 <Asylum$Path>Voices.Explo
StasisLoad 4 <Asylum$Path>Voices.AtomExplo
StasisLoad 5 <Asylum$Path>Voices.Cannon
StasisLoad 6 <Asylum$Path>Voices.Rocket
StasisLoad 7 <Asylum$Path>Voices.Hiss
StasisLoad 8 <Asylum$Path>Voices.Stunned
StasisLoad 9 <Asylum$Path>Voices.SmallZap
StasisLoad 10 <Asylum$Path>Voices.BigZap
StasisLoad 16 <Asylum$Path>Voices.Organ
StasisLoad 17 <Asylum$Path>Voices.Plink
StasisLoad 18 <Asylum$Path>Voices.PlinkHard
StasisLoad 19 <Asylum$Path>Voices.Raver
StasisLoad 20 <Asylum$Path>Voices.Dome
StasisLoad 21 <Asylum$Path>Voices.NasalStr
StasisLoad 22 <Asylum$Path>Voices.BassHollow
StasisLoad 23 <Asylum$Path>Voices.NasalBass
StasisLoad 24 <Asylum$Path>Voices.BassDrum
StasisLoad 25 <Asylum$Path>Voices.Snare
StasisLoad 26 <Asylum$Path>Voices.Cymbal

| Load a dummy sample, delete it later to leave 16k free
| RMA for music player

StasisLoad 31 <Asylum$Path>Voices.AtomExplo

| Claim 160K Screen Memory

Echo <22><15>

| Run Game

WimpSlot -min 480k -max 480k
Run <Asylum$Path>Code.!RunImage3

| Lose modules

RMKill VsyncPatrol
RMKill BodgeMusic
RMKill Stasis
RMKill FastSpr
